Open Source Flash Animation Decode library

libFAD is an open source Flash Animation Decode library, which was implement in C language from scratch. our goal is to create a powerful and high-performance Flash Animation Decode library for embedded device.

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Roadmap to libFAD-1.0.0

October 20, 2006

Next release is libFAD-1.0.0, I hope it will released before Chinese New Year.
as libFAD-1.x, A native vector graphics library(vgcore) will be included.
due to poor performance problem, cairo will be deprecated.

libFAD 0.9.6 release

September 20, 2006

libFAD 0.9.6 was released, great enhancement for Flash render, lots of bugs fixed.
Improve button/sprite render, integrate 3rd library, add morphing-shape clip support.
NOTE:More samples can checkout from SVN repository, see Detail.

libFAD 0.9.3 release

September 04, 2006

libFAD 0.9.3 was released, much more stable, lots of bugs fixed.
morphing-shape fixed, multi-layer clip support, sprite render improved.

libFAD 0.9.2 release

May 24, 2006

libFAD 0.9.2 was released, minor fillstyle bugs fixed, more stable and fast.
change autogen.sh/configure script to makefile for build libFAD quickly and directly.

libFAD 0.9.1 release

May 16, 2006

libFAD 0.9.1 was released, lots of bugs fixed, most of flash files(exclude ActionScript) will render correctly.
You will have nice flash experience with new libFAD, download from here

libFAD 0.9.0 release

May 08, 2006

libFAD 0.9.0 was released, style-shape parser and renderer rewrite, much more close to the Adobe Flash Player.
All user are recommended to update.

libFAD 0.8.8 release

March 08, 2006

libFAD 0.8.8 was released, a new flash player based on directFB backend is available now.
In this release, lossless/lossless2 bitmap decode fixed, shape render performance improved.

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